Computer Graphics International is one of the oldest international conference in Computer Graphics and one of the five most important ones worldwide. It is an essential yearly meeting where academics present their latest models and technologies, and explore new trends and ideas.
The 32nd edition of CCGI2015 will be hosted in Strabourg and will be organized by the Computer Graphics and Geometry Group of ICube Laboratory (CNRS/Université de Strasbourg). You are hereby invited to submit your contribution to CGI2015.
Call for papers
A PDF version of call for paper is available to download from here.
Important dates
- Paper submission (Full): Feb. 22nd 2015 — 11:59 p.m. (Pacific Time)
Feb. 15th 2015 — 11:59 p.m. (Pacific Time)
- Paper notification (Full): Mar. 25th 2015
- Camera ready papers due (Full): Apr. 8th, 2015
Publication information
The selected 35 best full papers (up to 10 pages including figures and references) will appear as journal papers in the special issue of the leading international journal The Visual Computer (Impact Factor 1.073) by Springer Verlag publisher, and will be presented orally at the conference. The scientific program of the conference will also include short papers and posters.
Submission
Submitted papers should be uploaded onto the submission website of EasyChair. A template for the paper submission is available for Microsoft Word and LaTeX. You may include supporting materials (either in PDF or zip file) as part of your submission. Please note that there is a maximum file size of 20 MB per submission. For materials that
exceed 20 MB (e.g. like accompanying videos), please provide (anonymous) links in a single PDF file.
All papers submitted to CGI'15 will be checked for plagiarism including self-plagiarism. If a paper is found to fall in the category of plagiarism, the paper will be automatically rejected.
Note that the review process is double blind, which requires the paper and all supplemental materials to be anonymous. Ensure that self-referencing is anonymous (refer to your full name rather than "I" or "we"). Avoid providing information that may identify the authors in the acknowledgements (e.g. co-workers and grant IDs) and in the supplemental material (e.g. titles in the movies, or attached papers). Avoid providing links to websites that identify the authors. Violation of any of these guidelines will lead to rejection without review.
Camera-ready Paper Submission Procedure
Special Issue full papers (10 pages): Camera-ready papers are to be submitted to the submission website of The Visual Computer by April 8th.
Other accepted full papers, i.e. papers that require major revisions prior to publication to the Visual Computer (10 pages): Camera-ready papers are to be submitted to the
submission website of EasyChair website by April 8th. Please update your existing submission files. Do not create a new submission.
Topics of interest
We invite original contributions that advance the state-of-the-art in topics related, but not limited, to:
- Graphics System Architecture
- Human Computer Interaction
- Rendering Techniques
- Virtual and Augmented Reality
- Shape and Surface Modeling
- Physically Based Modeling and Simulation
- Scientific Visualization
- Data Compression for Graphics
- Medical Imaging
- Computational and Discreet Geometry
- Multimedia and Web Graphics
- Image Based Rendering
- Graphic Toolkits
- Computational Photography
- Computer Animation
- Visual Analytics
- Shape and Image Retrieval
- Sketch-Based Modeling
- 3D Printing
- Surface and Volume Deformation
- Shape Analysis
- Graphics Hardware
- Parallel Systems and GPU
- Natural Phenomena
- Interactive Techniques
Call for short / poster papers
A PDF version of call for paper is available to download from here.
Important dates
- Paper submission (Short/Poster): Apr. 24th, 2015
- Paper notification (Short/Poster): May. 12th, 2015
- Camera ready papers due (Short/Poster): May. 22th, 2015
Publication information
The accepted short papers and poster papers will be included in the CGI'15 digital conference proceedings. Authors of accepted short papers will be invited to submit an extended version of their work to The Visual Computer (Impact Factor 1.073); these papers will follow a fast track review process. Short paper (max 4 pages) and Poster paper (max 2 pages) should present at least partial results achieved with a new technique.
Poster papers will be reviewed based on the level of contribution to the field of computer graphics, validity of the results, originality, and clarity of presentation.
Short paper presentation
Authors of accepted short papers (up to 4 pages including figures and references) will be assigned to an oral presentation at the conference.
Poster presentation
Authors of accepted poster papers (up to 2 pages including figures and references) will prepare, print, and bring their own posters to the conference. Posters will be on display during the conference. A special 'poster fast forward' session will be scheduled for the poster authors to have 2 minutes oral presentation; this will be followed by a special poster session during which at least one registered author is required to stand by their poster.
Submission
Submitted papers should be uploaded onto the submission website of EasyChair. A template for the paper submission is available for Microsoft Word and LaTeX. You may include supporting materials (either in PDF or zip file) as part of your submission. Please note that there is a maximum file size of 20 MB per submission. For materials that
exceed 20 MB (e.g. like accompanying videos), please provide (anonymous) links in a single PDF file.
All papers submitted to CGI'15 will be checked for plagiarism including self-plagiarism. If a paper is found to fall in the category of plagiarism, the paper will be automatically rejected.
Note that the review process is double blind, which requires the paper and all supplemental materials to be anonymous. Ensure that self-referencing is anonymous (refer to your full name rather than "I" or "we"). Avoid providing information that may identify the authors in the acknowledgements (e.g. co-workers and grant IDs) and in the supplemental material (e.g. titles in the movies, or attached papers). Avoid providing links to websites that identify the authors. Violation of any of these guidelines will lead to rejection without review.
Topics of interest
We invite original contributions that advance the state-of-the-art in topics related, but not limited, to :
- Graphics System Architecture
- Human Computer Interaction
- Rendering Techniques
- Virtual and Augmented Reality
- Shape and Surface Modeling
- Physically Based Modeling and Simulation
- Scientific Visualization
- Data Compression for Graphics
- Medical Imaging
- Computational and Discreet Geometry
- Multimedia and Web Graphics
- Image Based Rendering
- Graphic Toolkits
- Computational Photography
- Computer Animation
- Visual Analytics
- Shape and Image Retrieval
- Sketch-Based Modeling
- 3D Printing
- Surface and Volume Deformation
- Shape Analysis
- Graphics Hardware
- Parallel Systems and GPU
- Natural Phenomena
- Interactive Techniques